Writing: Easha Dustfeather; Review & Website: Easha Dustfeather and SwanDive.
Greetings, fellow Gwenches and Gwentlemen!
I am Easha Dustfeather, member of the Lodge of Sorceresses Gwent community, which supported me while writing this guide about Gwent's user interface ("UI").
After the first launch for Gwent and the following tutorial, the game will always display the welcome screen upon login:
This reward system gives you additional resources and cards just for playing Gwent. You make progress by winning rounds, so even when you are on a losing streak, you can still advance and get rewards if you win at least one round in a match. The progress you make here is reset once every 24 hours at midnight (UTC).
Minor rewards are granted every two rounds you win up through 18 rounds, and then every four rounds up through 42 rounds. After that you will not receive any minor rewards.
These are the possible minor rewards:
(Curious about "Prestige Level"? You'll learn more soon.)
Major rewards replace minor rewards at certain milestones:
Doing a Gwent marathon beyond 66 rounds won won’t give you more rewards.
The small number indicates your current rank, while the symbol above indicates your progress with the current rank’s mosaic avatar. Learn more about ranked play and the avatars under “Ranked 2.0.”
The aforementioned article also explains player level and prestige under “Updated Level Progression.” The banner as your prestige symbol will be replaced according to your current prestige level wherever it appears. You get one Reward Point for reaching a new level.
If a bonus experience event is active, a little green arrow and a golden glow are added to this symbol.
Daily quests objectives can range from playing a certain amount of cards to winning matches with a certain faction or in a certain game mode. Each quest rewards you with either ore (40, 60, or 80) or Reward Points (1 or 2) depending on the quest and its difficulty. After reaching Prestige Level 9, you get 10 meteorite powder on top of the quest’s normal reward.
You can complete up to three daily quests simultaneously. Upon your first login of the day, the system checks if you have a free slot. If so, it assigns a random quest to you. Once you have completed a quest, the slot remains empty until the next check. Just like Crown Progress, the system’s timer resets once every 24 hours. You can see the remaining time as a countdown in the empty quest slot. If you get a quest you do not want to complete, you can reroll one of them by clicking at the symbol at the upper right corner of the quest description. This is increased by an additional reroll at Prestige Level 2. All rerolls are reset once every 24 hours at midnight (UTC).
Every day you login you get a reward. Logins do not have to be consecutive and the next day for this purpose starts at midnight (UTC) as well. You receive the rewards which are displayed, the card rewards are random and can be of any rarity.
All the brown symbols at the bottom of the screen have a tooltip which is displayed once you point the cursor at them.
The two arrow buttons to the left are used to browse the news right above them.
Here, you can find a quick overview of general information about your Gwent account. Starting from the left, you can see your profile picture and border (you can modify those via the profile page), followed by your GOG account and thus Gwent player name. Clicking here leads you to your profile page. The banner displays your account level, while the number at the shield is your current rank.
The resources available to you on your account, and what you can use them for.
Reward points: Reward points can be used to unlock different rewards in the Reward Book. You can not only receive the rewards described below; but also new leaders and alternate skins for them, avatars and frames for your profile and even a new game board.
Ore: Ore can be exchanged for kegs at a rate of 100 ore for one base or expansion keg in the shop. Faction-specific kegs can be found as part of a limited offer for 200 ore per keg. 150 Ore is needed to buy you an entrance ticket for Arena mode.
Scraps: Craft cards directly without having to rely on luck to get them from kegs.
Meteorite Powder: Transmute standard cards into their moving premium variants, or buy bundles in the shop.
Card Kegs: Open them for cards. Each keg contains five cards. You get the first four randomly, while you get to pick your fifth from among three choices.
A general overview of your achievements in the game. This page can be seen by other players checking your profile. Clicking on your avatar or the card at the left directs you to the TRINKETS tab.
This section of your profile page is dedicated to contracts, an in-game achievement system. You can find the progress bar here, as well as the small number at its right side. Every contract has a certain number of points associated with it. The more difficult the contract, the higher those points. This number is the sum of all points of all your completed contracts, so you can compare your progress with other players. Below the progress bar, you can showcase up to three of your completed contracts. Just click the gearwheel at the right of a slot and choose a contract you want to put there.
These are the same symbols as on the welcome screen, letting you keep track of them in a second place.
Trinkets are customisation options for your profile. Here, you can select an avatar, a frame for it, and a title to display. All of these can be gained as rewards from Ranked games or contracts, by unlocking them in the Reward Book, by watching CDPR streams, or getting them via The Witcher Tales games. Some of them can be bought for meteorite powder as part of bundles from Shupe.
Use the filters at the right and the search bar to find certain contracts. You can check the track box of up to five contracts to get notifications whenever you come closer to that contract’s goal. If you have contracts with several stages, you can click on those to observe rewards of stages you have not reached yet.
You may notice that many contracts have “in online matches” as their condition. Ranked, Casual and Arena matches are considered online matches.
This is the second page other players get to see by checking your profile. Competitive players will be particularly interested in it. The numbers are explained at the right; for more details, visit Gwent Masters.
You have to use at least 25 cards in your deck, 13 of which must be units. Their recruit cost, also known as provision cost, (the number at the bottom right at a card) added together cannot exceed the base value of 150 and the provisions added by your chosen ability combined. You cannot play a deck violating these regulations, it will be marked with a red X if you save such a deck and a pop-up with a warning message appears. To keep track of the number of cards currently in your deck and the provisions used, take a look at this area.
You can rename the deck or change the ability with a left click on the latter. The big number next to your ability states the number of provisions it adds to the base limit of 150. When you are not editing a deck, you can right-click an existing one in the deck list to get additional options like sharing or duplicating it.
Right below the ability, you can see the currently used Strategem of your deck. These are cards which appear at the board of the player who has to go first to compensate for this disadvantage. Tactical Advantage is the default one, if you get other Strategems from card kegs, click on them to select them as your new one.
All of your current decks are listed here. Once you click on one, all the cards you put in your deck are displayed, as well as their number of copies if you use two of the same bronze card. Left-clicking on a card will remove it from the deck list, right-clicking opens a detailed view of the card. Sparkling frames indicate that a card put into a deck is a premium card. Premium cards are purely graphical improvements: They are animated but function the same way in-game as a non-premium version of the same card.
As the tooltip of this button states, milling is the process of destroying owned cards in order to regain resources from them (it is important to note that milling provides fewer resources than are needed to craft the card in the first place). A card is considered a spare card when you have more than one copy of a gold card or more than two copies of a bronze. Premium and standard cards are counted separately. Clicking the button shows you how many cards of each rarity would be milled and how many resources you would regain from doing so. You can mill cards separately by right clicking them in your collection and choosing the mill button at the bottom of your screen. The cards in the starter decks cannot be milled.
You can rename your deck by clicking this area. Be careful with special characters, not all of them are allowed in your deck name and a warning will appear if you try to use a character that is not supported.
The search bar is a very convenient tool at your disposal. You can search for card names and words appearing in card descriptions as well. It does not cover the flavour texts of cards.
You can click on the buttons to filter the displayed cards. This can be combined with the other filters at the right. Note that you can have several buttons active at the same time, those are marked in light yellow. Just click once to activate and once more to remove the filter.
It has just one use: To reset all currently applied filters. It can only be clicked as long as long as there are active filters.
All Gwent cards are shown here. As long as you are editing a deck, a left-click will add the card to your deck list and a right-click will open the full screen view of that card. If you are not editing a deck, both mouse buttons open the full screen view. All cards displayed there can have one of the following statuses, standard and premium cards alike:
To find cards faster, you have filter options provided at the right side of the deck builder. Tooltips are your friend once again. Every symbol there has one which explains its use. The faction filter changes once you click on a deck - only neutrals and one faction are eligible in one deck, and thus the filter is adjusted accordingly.
Use these to switch to the detailed view of the previous or next card in the deck builder. They only appear if there are more cards to display, so check your filters.
When you want to craft a card, pay attention to its rarity. You can recognize a card’s rarity by the gem in the top-left corner:
Golds are either:
Bronzes are either:
The background colour of the diamond indicates the faction the card belongs to. If it is a unit like in our example, the card’s power also appears at the left side in the detailed view. The background of that banner bears the faction’s colour as well.
Armor can be only found on unit cards. If a card has Armor, its amount can be found here. If there is none, this place remains unoccupied.
The card’s name is written in CAPSLOCK. Right below the name, the card’s tags are listed.
This symbol indicates in which expansion and thus keg the card can be found. You can check the name of the expansion this symbol stands for in the Deck Builder: The last filter option per card set has the according tooltips for each symbol. In our example, Shani is part of the Iron Judgment expansion.
If keywords are part of a card effect, a detailed explanation in order of their appearance can be found here.
All the card’s effects are written here. If a card has no effects, like Elder Bear, it will still state “No ability.” at this location.
If a card comes with a status, the symbols representing it are listed here. They are also explained in detail at the right side.
Whenever a different card or token is mentioned in a card’s effects, a small artwork and all the relevant information of that card like tags and effects are listed here so you have access to that information in one place.
A little lore text with information, quotes or similar short texts from the Witcher universe.
The number states the card’s provision cost and the faction colour makes a reappearance in the background.
Pretty self-explanatory: This person or studio is behind the amazing artwork of the card.
These buttons enable you to craft or mill the card you are looking at in detail right now. If some of them do not appear, this action is simply not available for this card. For example, you cannot transmute standard Thronebreaker cards to their premium versions, as those are only available to the owners of this game.
The rightmost button brings you back to the Deck Builder.
This icon appears to the lower left of a card you do not own if are able to craft it with the current resources available to you.
This small info panel is mirrored for both players. Here you can read the name of both players, avatar, border and the title they chose. .
Clicking on the small speech bubble opens the taunt menu. Each leader has their own taunts which can be used via this menu, just point your cursor at one and left-click. If your opponent is bothering you with taunts, just click the speech bubble on their side and you can decide to mute them for the current match. Taunts can be globally (un)muted via the settings in the main menu.
Each leader ability is represented by a symbol. Point your cursor on it and a tooltip explaining the ability will appear. A number indicates the number of available Charges for the ability. No number means it cannot be used right now, either because all charges are depleted or because the condition to use it is not fulfilled. Using Fruits of Ysgith as an example: When you already control a Gernichora's Fruit token, there will be no number displayed. As soon as it leaves the board, the leader ability will be recharged and you can Spawn a new token.
Some cards of the Syndicate faction use Coins as a mechanic. Their current number is indicated by this symbol: The lower one for your Coins, the upper one for your opponent’s. They are always visible when Syndicate leaders are used. For all the other factions, they appear on the board if their leaders gain Coins.
By clicking this icon, several options appear which are explained by tooltips. Familiarize yourself with them and use them as you see fit.
The sword is the symbol of the Melee row, the crossbow stands for the Ranged row. They have another use beyond indicating which row is which: You can check the details of applied row effects when you point your cursor at them. A number over the row marker states the number of turns it takes the row effect to expire. If it is unlimited, like the Ragh Nar Roog effect shown in the picture, there will be no number at all.
The black hand symbol’s number is the number of cards this player is currently holding in their hand.
The crown indicates the round wins, one half crown per victorious round. The point count can be extended and collapsed by left-clicking it: The small numbers are the points per row, the big ones is the sum of all points at a player’s side.
A display of the worthy adversaries, their names, titles and profile pictures. Rank and level are present as well.
Here you can check the outcome of each round separately. In case you are wondering at the result of round three: The opponent forfeited before the match came to an end, leading to the 0-0 result which is still counted in favour of the winner.
Press this button to thank your opponent for a “good game”. When you receive a GG, a small notification window will pop up at the upper right corner of your screen. There you can see who sent a GG to you and what reward you got from it. The GG-reward is either 5 ore or 5 scraps – this will be increased by 2 after reaching Prestige Level 3.
These symbols are almost the same like the ones at the welcome page described earlier.
The rewards from your crown progress are displayed here. This match gave me a progress of 2/6 rounds won and thus a minor reward is displayed here.
Receiving or gaining a mosaic shard is displayed right here. If you are about to lose a shard should you lose another match, it will flicker slightly. The crown symbol below indicates your total ranked score and is calculated right after the match has ended.
If you should earn a reward point by gaining a level, it is displayed here together with your current XP points and the amount you need to reach the next level.