Greetings, fellow Gwenches and Gwentlemen!
I am Easha Dustfeather, member of the Lodge of Sorceresses Gwent community, which supported me while writing this guide about Gwent's user interface ("UI").
After the first launch for Gwent and the following tutorial, the game will always display the welcome screen upon login:
Here, you can find a quick overview of general information about your Gwent account. Starting from the left, you can see your profile picture and border (you can modify those via the profile page), followed by your GOG account and thus Gwent player name. Clicking here leads you to your profile page. The flag displays your account level, while the number at the shield is your current rank.
The resources available to you on your account, and what you can use them for.
Reward points: Reward points can be used to unlock different rewards in the Reward Book. You can not only receive the rewards described below; but also new leaders and alternate skins for them, avatars and frames for your profile and even a new game board.
Ore: Ore can be exchanged for kegs at a rate of 100 ore for one base or expansion keg in the shop. Faction-specific kegs can be found as part of a limited offer for 200 ore per keg. 150 Ore is needed to buy you an entrance ticket for Arena mode.
Scraps: Craft cards directly without having to rely on luck to get them from kegs.
Meteorite Powder: Transmute standard cards into their moving premium variants, or buy bundles in the shop.
Card Kegs: Open them for cards. Each keg contains five cards. You get the first four randomly, while you get to pick your fifth from among three choices.
This reward system gives you additional resources and cards just for playing Gwent. You make progress by winning rounds, so even when you are on a losing streak, you can still advance and get rewards if you win at least one round in a match. The progress you make here is reset once every 24 hours at 1AM UTC.
Minor rewards are granted every two rounds you win up through 18 rounds, and then every four rounds up through 42 rounds. After that you will not receive any minor rewards.
These are the possible minor rewards:
(Curious about "Prestige Level"? You'll learn more soon.)
Major rewards replace minor rewards at certain milestones:
Doing a Gwent marathon beyond 66 rounds won won’t give you more rewards.
The small number indicates your current rank, while the symbol above indicates your progress with the current rank’s mosaic avatar. Learn more about ranked play and the avatars under “Ranked 2.0.”
The aforementioned article also explains player level and prestige under “Updated Level Progression.” The flag as your prestige symbol will be replaced according to your current prestige level wherever it appears. You get one Reward Point for reaching a new level.
Daily quests objectives can range from playing a certain amount of cards to winning matches with a certain faction or in a certain game mode. Each quest rewards you with 40, 60, or 80 ore depending on the quest and its difficulty. After reaching Prestige Level 9, you get 10 meteorite powder on top of the quest’s ore reward.
You can complete up to three daily quests simultaneously. Upon your first login of the day, the system checks if you have a free slot. If so, it assigns a random quest to you. Once you have completed a quest, the slot remains empty until the next check. Just like Crown Progress, the system’s timer resets once every 24 hours at 1AM UTC. If you get a quest you do not want to complete, you can reroll one of them by clicking at the symbol at the upper left corner of the quest description. This is increased by an additional reroll at Prestige Level 2. All rerolls are reset once every 24 hours at 1AM GMT as well.
All the brown symbols at the bottom of the screen have a tooltip which is displayed once you point the cursor at them. If you have unspent Reward Points, a little marker will appear on the reward book symbol indicating their number.
The two arrow buttons to the left are used to browse the news right above them.
At the upper part, you can still see your resources at the right and your profile overview at the left.
A general overview of your achievements in the game. This page can be seen by other players checking your profile. Clicking on your avatar or the card at the left directs you to the TRINKETS tab.
This section of your profile page is dedicated to contracts, an in-game achievement system. You can find the progress bar here, as well as the small number at its right side. Every contract has a certain number of points associated with it. The more difficult the contract, the higher those points. This number is the sum of all points of all your completed contracts, so you can compare your progress with other players. Below the progress bar, you can showcase up to three of your completed contracts. Just click the gearwheel at the right of a slot and choose a contract you want to put there.
These are the same symbols as on the welcome screen, letting you keep track of them in a second place.
Trinkets are customisation options for your profile. Here, you can select an avatar, a frame for it, and a title to display. All of these can be gained as rewards from Ranked games or contracts, by unlocking them in the Reward Book, by watching CDPR streams, or getting them via The Witcher Tales games. Some of them can be bought for meteorite powder as part of bundles from Shupe.
Use the filters at the right and the search bar to find certain contracts. You can check the track box of up to five contracts to get notifications whenever you come closer to that contract’s goal. If you have contracts with several stages, you can click on those to observe rewards of stages you have not reached yet.
You may notice that many contracts have “in online matches” as their condition. Ranked, Casual and Arena matches are considered online matches.
This is the second page other players get to see by checking your profile. Competitive players will be particularly interested in it. The numbers are explained at the right; for more details, visit Gwent Masters.
You have to use at least 25 cards in your deck, 13 of which must be units. Their recruit cost, also known as provision cost, (the number at the bottom right at a card) added together cannot exceed 165. You cannot play a deck violating these regulations, it will be marked with a red X if you save such a deck and a pop-up with a warning message appears. To keep track of the number of cards currently in your deck and the provisions used, take a look at this area.
All of your current decks are listed here. Once you click on one, all the cards you put in your deck are displayed, as well as their number of copies if you use two of the same bronze card. Left-clicking on a card will remove it from the deck list, right-clicking opens a detailed view of the card. Sparkling frames indicate that a card put into a deck is a premium card. Premium cards are purely graphical improvements: They are animated but function the same way in-game as a non-premium version of the same card. You can rename the deck or change the leader with a left click on the latter. The big number next to your leader states the number of mulligans you get with that particular leader throughout the game.
As the tooltip of this button states, milling is the process of destroying owned cards in order to regain resources from them (it is important to note that milling provides fewer resources than are needed to craft the card in the first place). A card is considered a spare card when you have more than one copy of a gold card or more than two copies of a bronze. Premium and standard cards are counted separately. Clicking the button shows you how many cards of each rarity would be milled and how many resources you would regain from doing so. You can mill cards separately by right clicking them in your collection and choosing the mill button at the bottom of your screen. The cards in the starter decks cannot be milled.
You can rename your deck by clicking this area. Be careful with special characters, not all of them are allowed in your deck name and a warning will appear if you try to use a character that is not supported.
The search bar is a very convenient tool at your disposal. You can search for card names and words appearing in card descriptions as well. It does not cover the flavour texts of cards.
You can click on the buttons to filter the displayed cards. This can be combined with the other filters at the right. Note that you can have several buttons active at the same time, those are marked in light yellow. Just click once to activate and once more to remove the filter.
It has just one use: To reset all currently applied filters. It can only be clicked as long as long as there are active filters.
All Gwent cards are shown here. As long as you are editing a deck, a left-click will add the card to your deck list and a right-click will open the full screen view of that card. If you are not editing a deck, both mouse buttons open the full screen view. All cards displayed there can have one of the following statuses, standard and premium cards alike:
To find cards faster, you have filter options provided at the right side of the deck builder. Tooltips are your friend once again. Every symbol there has one which explains its use. The faction filter changes once you click on a deck - only neutrals and one faction are eligible in one deck, and thus the filter is adjusted accordingly.
This small info panel is mirrored for both players. Here you can read the name of both players, avatar, border and the title they chose.
The number in the circle is an indicator for the leader’s abilities. There are three different statuses of that symbol:
Clicking on the small speech bubble opens the taunt menu. Each leader has their own taunts which can be used via this menu, just point your cursor at one and left-click. If your opponent is bothering you with taunts, just click the speech bubble on their side and you can decide to mute them for the current match. Taunts can be globally (un)muted via the settings in the main menu.
Some cards of the Syndicate faction use Coins as a mechanic. Their current number is indicated by this symbol: The lower one for your Coins, the upper one for your opponent’s. They are always visible when Syndicate leaders are used. For all the other factions, they appear on the board if their leaders gain Coins.
By clicking this icon, several options appear which are explained by tooltips. Familiarize yourself with them and use them as you see fit.
The sword is the symbol of the Melee row, the crossbow stands for the Ranged row. They have another use beyond indicating which row is which: You can check the details of applied row effects when you point your cursor at them. A number over the row marker states the number of turns it takes the row effect to expire. If it is unlimited, like the Ragh Nar Roog effect shown in the picture, there will be no number at all.
The black hand symbol’s number is the number of cards this player is currently holding in their hand.
The crown indicates the round wins, one half crown per victorious round. The point count can be extended and collapsed by left-clicking it: The small numbers are the points per row, the big ones is the sum of all points at a player’s side.
A display of the worthy adversaries, their names, titles and profile pictures. Rank and level are present as well.
Here you can check the outcome of each round separately. In case you are wondering at the result of round three: The opponent forfeited before the match came to an end, leading to the 0-0 result which is still counted in favour of the winner.
Press this button to thank your opponent for a “good game”. When you receive a GG, a small notification window will pop up at the upper right corner of your screen. There you can see who sent a GG to you and what reward you got from it. The GG-reward is either 5 ore or 5 scraps – this will be increased by 2 after reaching Prestige Level 3.
These symbols are almost the same like the ones at the welcome page described earlier.
The rewards from your crown progress are displayed here. This match gave me a progress of 2/6 rounds won and thus a minor reward is displayed here.
Receiving or gaining a mosaic shard is displayed right here. If you are about to lose a shard should you lose another match, it will flicker slightly. The crown symbol below indicates your total ranked score and is calculated right after the match has ended.
If you should earn a reward point by gaining a level, it is displayed here together with your current XP points and the amount you need to reach the next level.