This glossary was compiled, written, and edited by Lothari and SwanDive with the help of these amazing people: Damorquis, Danman233, Green Cricket, Gvuardya, Gwent2town, ImpairedTuxedo, Kai_a, lordgort, Molegion, Santtu2x and shinmiri2.
Special thanks to Gnurrgard for inspiring this project by sharing his knowledge on CCG theory and giving us continued feedback.
A term that pertains to Pro Rank (Rank 0) gameplay and describes the first 25 games played with a particular faction each season.
In Pro Rank, players must "unlock" their fMMR score by playing at least 25 matches with the faction in question. Upon completion of each of these matches, the player's fMMR will increase to a larger percentage of their maximum score. This score will be equal to the player's Current fMMR times the number of matches played and divided by 25. Once the 25 matches are completed, the player will unlock their full fMMR score and can continue to play in order to improve it.
JMJWilson made his first forray into the world of CCG's with Gwent and has been hooked ever since. Since July 2018, he has competed in the game's Pro Rank scene and has participated in most online qualifiers since the official release of Gwent. Wilson serves as a content creator for Aretuza, especially focusing on the monthly Meta Snapshot and the Aretuza Academy projects. He seeks to bring the same analytical mindset to content creation as he does to his own gameplay with the goal of improving others' gameplay experience in whatever way is possible. With the implementation of Gwent Masters Season 2, Wilson aspires to continue his trend of being a consistent competitor in Gwent Masters qualifiers while also remaining committed to coverage of the game's highest level of competition.