This GWENT Meta Snapshot, created by Team Aretuza and Team Nova, attempts to establish the best decks to play on Ranked Ladder and Pro Rank, given the current state of the metagame, in order to maximize the chances of winning games and climbing.
Every deck is accompanied by a short text explaining a little bit about the archetype, showing the reasons for placing it in its tier alongside the pros and cons of the deck and a tech section.
Decks in this tier have favourable matchups against the majority of lower tier decks and some favourable matchups against other Tier 1 lists. Another criterion is that these decks should be able to win against lower-tier decks on blue coin most of the time.
Decks in this tier can beat Tier 1 decks if the player can access its full potential, or are strong decks with a clear counter; in addition, these decks should win consistently against lower tiers.
While decks in this tier remain good laddering options that can successfully achieve high winrates, they can struggle to achieve the same winrate when matched up against decks we place in higher tiers. They may make for strong tournament options.
Decks here aren't strong or popular enough to be tiered, but have enough potential to be better with the adequate support cards. They may win against unsuspecting opponents and can make for interesting tournament options, but are otherwise worth just keeping an eye on.
A Meta Snapshot is a comprehensive list of the decks which are played in a CCG. The decks are ordered by criteria, accounting for their power level through a tier (used by Team Aretuza & Team Nova), star or numerical system. If you would like to discuss our current Meta Snapshot, you can join our Discord server.
While the list of criteria is extensive, here are the most important aspects:
The data are collected by the players in several hundred matches and is then translated into the Snapshot. While the normal ladder experience can be different, tiered decks are good to climb the ladder to Pro Rank with relative ease.
Short answer, no. Long answer, there are a huge number of factors that can influence the development of a matchup between two players with their respective decks, which includes player skill, knowledge of the matchup and the respective decks, cards drawn and how they have played the match. Also, it is worth noting that a meta snapshot represents a picture of how the meta is in a particular moment. “Tiers” as defined above are never rigid constructs. In any given day, the meta can shift dramatically.
In general, inexperienced players tend to play worse and with more unpredictable lists. As we move up on the ladder, decklists tend to be more optimized, sometimes influenced by content creators such as popular streamers or the most recent meta snapshot. Reaching Pro Rank, we can expect to face the best possible players with the most optimized decklists.
Lists provided in our snapshots are usually stock lists, which are supposed to be a base to be modified according to the meta you are currently facing and your own playstyle. The tech section provides some card replacement options which may be more effective within a particular meta. This normally does not affect a deck’s overall consistency.
The Snapshot tries to be as accurate and complete as possible. We release an initial snapshot as soon as the meta has settled after a game patch and make as many updates as possible afterwards. If a deck is not included, it will most likely be added in one of the next updates, as we try to prioritize the most popular and relevant decks. Despite that, we have to skip some decks which are unpopular or are very similar to existing ones. If you would like to be informed about our updates, feel free to check our website regularly or follow Team Aretuza or Team Nova on Twitter or Discord.
No. While it is true that part of our work is to try and create a representation of the meta that is as accurate as possible and this, of course, includes the popularity of decks, popularity has no impact on how decks are tiered. We do not keep the best lists for ourselves. We are creating meta snapshots to share our collective knowledge of this game and provide players of all levels with a more enjoyable Gwent experience.
Update: 26 September 2019
First published: 17 September 2019 (Game version: 126.96.36.199)
After the nerf of King Henselt (‘Mobilization’) and concurrent rework of Queen Calanthe, the latter has become the engine-based leader of choice for Northern Realms. The advantage to Calanthe is simple: This leader allows us to develop more than one engine in a single turn, which opens up the possibility to outpace opponent removal options and gain an advantage in matchups against other engine-heavy decks. This deck in particular features a heavy dose of Order-based units, such as the mage package with Cintrian Spellweaver and Aretuza Adept and other engines to support the use of Charges. The gameplan is fairly greedy and relies heavily on playing first in key rounds to develop damage-dealing engines that allow us to interact with the opponent's strategy. As such, it is common to see this deck play for a 2-0 victory against other engine decks or any time that the opponent passes against us early in Round 1.
The first change is made to reduce the variance on our Portal. We are able to incorporate Vincent Meis as well, which is a useful card to give us instant removal, when paired with our other Orders, and occasional tall-unit punish. The change does reduce our ability to burst for tempo because Thaler is one of our options to do so.
One change to make the deck even more greedy is adding Vysogota of Corvo. Using this card will sometimes require us to commit our leader ability to protect it from opponent removal, so it is a weak card when facing other engine decks that can deal with it. The potential point ceiling is quite high when we factor in its synergy with some of the other boost cards, but we must make this change only in a meta with very little removal.
Written by JMJWilson23.