This GWENT Meta Snapshot, created by Team Aretuza and Team Nova, attempts to establish the best decks to play on Ranked Ladder and Pro Rank, given the current state of the metagame, in order to maximize the chances of winning games and climbing.
Every deck is accompanied by a short text explaining a little bit about the archetype, showing the reasons for placing it in its tier alongside the pros and cons of the deck and a tech section.
Decks in this tier have favourable matchups against the majority of lower tier decks and some favourable matchups against other Tier 1 lists. Another criterion is that these decks should be able to win against lower-tier decks on blue coin most of the time.
Decks in this tier can beat Tier 1 decks if the player can access its full potential, or are strong decks with a clear counter; in addition, these decks should win consistently against lower tiers.
While decks in this tier remain good laddering options that can successfully achieve high winrates, they can struggle to achieve the same winrate when matched up against decks we place in higher tiers. They may make for strong tournament options.
Decks here aren't strong or popular enough to be tiered, but have enough potential to be better with the adequate support cards. They may win against unsuspecting opponents and can make for interesting tournament options, but are otherwise worth just keeping an eye on.
A Meta Snapshot is a comprehensive list of the decks which are played in a CCG. The decks are ordered by criteria, accounting for their power level through a tier (used by Team Aretuza & Team Nova), star or numerical system. If you would like to discuss our current Meta Snapshot, you can join our Discord server.
While the list of criteria is extensive, here are the most important aspects:
The data are collected by the players in several hundred matches and is then translated into the Snapshot. While the normal ladder experience can be different, tiered decks are good to climb the ladder to Pro Rank with relative ease.
Short answer, no. Long answer, there are a huge number of factors that can influence the development of a matchup between two players with their respective decks, which includes player skill, knowledge of the matchup and the respective decks, cards drawn and how they have played the match. Also, it is worth noting that a meta snapshot represents a picture of how the meta is in a particular moment. “Tiers” as defined above are never rigid constructs. In any given day, the meta can shift dramatically.
In general, inexperienced players tend to play worse and with more unpredictable lists. As we move up on the ladder, decklists tend to be more optimized, sometimes influenced by content creators such as popular streamers or the most recent meta snapshot. Reaching Pro Rank, we can expect to face the best possible players with the most optimized decklists.
Lists provided in our snapshots are usually stock lists, which are supposed to be a base to be modified according to the meta you are currently facing and your own playstyle. The tech section provides some card replacement options which may be more effective within a particular meta. This normally does not affect a deck’s overall consistency.
The Snapshot tries to be as accurate and complete as possible. We release an initial snapshot as soon as the meta has settled after a game patch and make as many updates as possible afterwards. If a deck is not included, it will most likely be added in one of the next updates, as we try to prioritize the most popular and relevant decks. Despite that, we have to skip some decks which are unpopular or are very similar to existing ones. If you would like to be informed about our updates, feel free to check our website regularly or follow Team Aretuza or Team Nova on Twitter or Discord.
No. While it is true that part of our work is to try and create a representation of the meta that is as accurate as possible and this, of course, includes the popularity of decks, popularity has no impact on how decks are tiered. We do not keep the best lists for ourselves. We are creating meta snapshots to share our collective knowledge of this game and provide players of all levels with a more enjoyable Gwent experience.
Update: 26 September 2019
First published: 17 September 2019 (Game version: 18.104.22.168)
A deck that has existed in the fringes of the meta since the rework of Queen Calanthe (‘Pincer Maneuver’), this Shupe variant has gained a surge of popularity since Magpie131’s impressive performance with it during Challenger #5. The deck itself plays very much like any deck featuring Shupe's Day Off, focusing on high-value cards with a fair amount of removal utility. The main synergies are found in small package, such as the boost package composed of Nenneke, Prince Stennis, Vissegerd, Knighthood, and Tridam Infantry. One of the strengths of the deck is its flexibility and ability to play each matchup somewhat differently by taking advantage of playing two cards in one turn with Calanthe’s leader ability. The average game will usually result in a fairly long Round 3 because neither player will typically prioritize getting the last say and pushing against this deck will often result in card advantage in favor of the Shupe player. This deck runs enough removal and answers to opponent threats (such as Bloody Baron) that it can play in any round length itself.
Korathi Heatwave can be teched in as a pure removal card in some metas. Against any deck that likes to play tall, it is a safe alternative to relying on the randomness of Shupe's Day Off to destroy the unit. It also sometimes provides carryover value in a way against cards such as Sigrdrifa's Rite and Ozzrel. It has the added versatility of removing artifacts in some cases, which can be especially useful if Shupe is unable to find the 60% odds at removing an artifact.
If the meta relies heavily on statuses, Coodcoodak can be a reasonable tech choice. Cursed Knight already provides us a Purify of sorts by transforming the unit, but Coodcoodak has additional uses. First, it does not transform the unit, so it does not turn off an engine we have on board. Additionally, Coodcoodak can be used to unlock cards if Locks are common in the meta.
Written by JMJWilson23.