Jamedi's avatar By Jamedi, February 7, 2019
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After the recent patch at the beginning of the month, the master chefs of Team Aretuza and Team Nova have once again entered the kitchen and are hard at work cooking up a new Gwent Meta Snapshot. While you are waiting, we would like to treat you with a small taste of some of the decks that define the flavor of the patch and the current metagame. Here, we present you a pro player-picked aperitif of five archetypes, one from each faction, which we hope will make your mouths water for the full Meta Snapshot to be delivered soonTM.

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Recently, Gwent saw its first major content update in the Homecoming era. Once again, the core gameplay saw changes; this time through alterations to the mulligan system. Such a shift completely changes how games play out and how decks are evaluated. In this article, guest writer JMJWilson analyzes the impact that the changes of the “Mulligan Update” imparts on the metagame both now and in the future.

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With five new leaders making their debuts in Gwent, how can players use them? This article covers the new leaders and the roles they might fill in Gwent's competitive metagame.

Green Cricket's avatar By Green Cricket, January 20, 2019
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As an unbiased team, we obviously just want to provide the best content possible.

So take this Midrange Usurper guide and crush some filthy nordlings, fishermen, monsters or pointy ears.

Hael Ker'zaer!

Green Cricket's avatar By Green Cricket, January 13, 2019
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Eist Warriors offers a consistent playstyle, amazing tempo in short intervals and lots of options to react to your enemy.

If you're looking for a solid deck that you can play in any situation, then this deck is for you!

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Changes to Gwent's redraw (or "mulligan") system are set to shake the game up yet again. What is changing, and what are the possible consequences?

Gnurrgard's avatar By Gnurrgard, December 28, 2018
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As we all know, Homecoming established profound changes to Gwent’s game mechanics. Two of the most controversial alterations were the introduction of a hand limit and an increase in card draws per round. Gnurrgard returns for his second guest article, in which he explains and analyzes the intricacies of Gwent’s new card draw system, details its benefits and flaws, and offers suggestions for its inevitable adjustments.

lordgort's avatar By lordgort, December 20, 2018
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In CD Projekt Red's own words, "We believe that these changes will lead to a more diverse meta and lessen the number of 'auto-include' cards for certain decks." How well does the December 2018 Update meet those goals?

lordgort's avatar By lordgort, December 14, 2018
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On 12 December 2018, CD Projekt Red presented the "Gwent Roadmap," a guide to the game's future as Gwent's management sees it now. What will change? What hopes does the roadmap raise, and what fears remain to be calmed?

Green Cricket's avatar By Green Cricket, December 12, 2018
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What happens when you search for the term "Beast", just to decide to put as much of them into your deck as possible?

Thanks to Bearmasters and Discard you'll get a very consistent list, that can push round 2 hard, while you can repeat the process in round 3 thanks to your resurrections!