Determines who goes first in a match.
In Gwent, going first is commonly referred to as “receiving the blue coin”, “starting on blue,” or “losing the coin flip” (as it is generally seen as a disadvantage to go first). A player wins the coin flip by “receiving the red coin” and, thus, going second. The red/blue coin terminology is a vestige of beta Gwent. Going first grants that player one extra mulligan as well as the card Tactical Advantage which can be played for five additional points in the first round only.