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By DarxPhoenix, September 20, 2020

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In this article you will find the complete rulebook of the Aretuza Gwent League as well as many links that will be useful to your journey if you wish to participate. You can use this article as a reference whenever you have a question about the tournament. We hope to see many of you battling it out in the first edition of the Aretuza Gwent League !

All you need to know about the Aretuza Gwent League


Welcome to the homepage of the Aretuza Gwent League ! The Aretuza Gwent League (AGL) is a tournament circuit intended to run over the course of two months and aiming to prolong the success of the original Gwent League. Players will be able to participate in 4 distinct swiss tournaments that will each take place over both days of a defined week-end. 4 week-ends total. Then, based on their results in these swiss brackets, they may qualify to the final stage.


Useful links

If you’re interested in participating, first take a look at the complete ruleset below. The rules contain all the useful links for your journey, including tournament brackets and decklists submission forms. Then, we would like to ask all players to join the Aretuza Gwent League discord server, in order to help run the tournament smoothly.

You may then sign up to the swiss stages of the tournament : there are four total, taking place on November 7-8, 14-15, 21-22, 28-29. Clicking on the links in the table below will take you to the corresponding swiss tournament page, on which you can access the sign-up page.

Stage 1 bracket link (Nov 7-8) Deck submission form 1
Stage 2 bracket link (Nov 14-15) Deck submission form 2
Stage 3 bracket link (Nov 21-22) Deck submission form 3
Stage 4 bracket link (Nov 28-29) Deck submission form 4
Finals bracket link (Dec 12-13) Finals deck submission form

You may access the overall leaderboard at any time. You may also experiment with the weightings here.

Aretuza pick and ban tool

Format and calendar

Swiss stages

Swiss tournaments will follow a best-of 5 format. They take place on the following week-ends

  • November 7 - 8
  • November 14 - 15
  • November 21 - 22
  • November 28 - 29

Start time is scheduled for 3pm CET on both days. The amount of rounds played will be 6, regardless of the number of participants. Matches will be spread evenly over both days of the week-end.


Final stage

The final stage will follow a top 16, double-elimination, best-of 5 format. It will take place on the following week-end : December 12 - 13. Start time is scheduled for 3pm CET on both days. Matches will be spread evenly over both days of the week-end.


Current plans include live-casts using the Gwent tournament platform for the top matches on all Sundays of November. The double-elimination final stage will also be casted, with plans including to cover all matches starting from round 2 of winner’s bracket and round 3 of loser’s bracket. Exact details such as casting duos, broadcasting channel, will be announced at a later date.


Leaderboard and prizes

The leaderboard will be determined by the weighted sum of wins from all four swiss tournaments. The following system will set the contribution of each individual score.

Best result 100% of score value
2nd best 80% of value
3rd best  50% of value
4th best 20% of value

For instance, a record of 3; 2; 6 and 4 wins in the swiss stage will yield a total of 11.1 points.


Median-Buchholz from all four swiss tournaments will also be summed up using the same weighted method, and used as a tie-breaker in the final leaderboard. At the end of the swiss stage, top 16 players from this leaderboard will advance to the final stage.

For more information on the Median-Buchholz tie-breaking system, please consult this page.


Prizes will be awarded to the top 3 players of the final stage. The following prizes will be distributed, with the possibility for more to be announced at a later stage :

1st place : 1200 Meteorite Powder and 15 Premium Kegs.

2nd place : 800 Meteorite Powder and 10 Premium Kegs.

3rd place : 400 Meteorite Powder and 5 Premium Kegs.



Participants’ decklists are open for everyone to consult at any time after the start of the relevant tournament stage.

Participants will need to submit 4 decks to use during the entirety of a tournament stage. The 4 decks must all belong to different factions.

Each participant will be able to ban one of their opponent’s decks prior to every match.

To win a best-of 5 series, participants must win with all three of their non-banned decks. Once a deck has been used to win a match, it may not be used again in the same best-of 5 series. After a defeat, the same deck may be used for the next match, or switched for another one among the available, non-banned decks.



Deck submission deadline is 2 hours prior to tournament start, in effect for each stage of the League. Failure to submit decks in time will result in a disqualification from the current tournament stage.

Check-in starts 1 hour before each tournament stage and ends at tournament start. Failure to check-in in time will result in a disqualification from the current tournament stage.

In the swiss stages, after a round has started, players are expected to start their matches as soon as possible. After 15 minutes of inactivity, participants will forfeit their first match. The second forfeit by inactivity will result in a disqualification from the current tournament stage.



The first game in a series will see its coinflip randomly determined by the Aretuza pick and ban tool. Then, the coinflip alternates between all new non-replayed matches of a best-of 5 series (also see Ties section).

For casted matches, the coinflip will be determined by the Tournament Platform, not the pick and ban tool. Before your match starts, the Tournament Platform page with your game will be linked and you will be able to check the coinflip before your matches.


Disconnections and bugs

In the event of a disconnection after the first mulligan screen has appeared, the disconnected will receive a loss for the game in which he disconnected but not the match entirely. In the swiss stages, no re-matches are possible. In the final stage, a re-match is possible instead of a loss, if both parties are in agreement.

If a disconnect happens before the first mulligan screen has appeared, a re-match will happen.

Matches decided by a bug should be immediately halted, and screenshots should be taken and sent to the moderation team for investigation. If it is found that one player has triggered a known bug on purpose, that player shall be disqualified from the entire tournament, and his opponent awarded a default win for that match. Otherwise, a decision will be communicated by the moderation team.

The following cards and scenarios are known to trigger a game-breaking bug :

Salamandra Hideout (Syndicate location), when choosing the option to spawn a Salamandra Mage and pay the tribute.

As a result, it is forbidden to spawn Salamandra Mage and pay the tribute. You can still play the card Salamandra Hideout. You can still spawn the Salamandra Mage, but you are forbidden to pay the tribute.

The following cards do not match their card description :

Gorthur Gvaed (NG location), moves any card to the top of opponent's deck, instead of a unit.

This card is not banned and you can play it as it is.



In the swiss stage, ties count as a win for both players, removing the decks in question in the process for both players. If a draw was to tie a series, the whole series would be counted as a tie, scoring 0.5 points for both players.

In the final stage, all draws are to be replayed with the same leaders and same coinflip.



Results are to be directly filled in on the challonge bracket after a match is over. Please be ready to access your Gwent match history at any time to help with any potential disputes.





Phoenix is a veteran Gwent player who discovered the game in February 2017 and has enjoyed it ever since. Soon after he joined the Gwent League of which he became the main administrator. He's had the opportunity to shape it throughout the years acquiring experience as an event manager. The community aspect of the game is what really fuels his passion for Gwent, and he is now up and ready to use this experience and his creativity to create unique events and tournament circuits for Team Aretuza, for both Gwent and Legends of Runeterra.

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