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This glossary was compiled, written, and edited by Lothari and SwanDive with the help of these amazing people: Damorquis, Danman233, Green Cricket, Gvuardya, Gwent2town, ImpairedTuxedo, Kai_a, lordgort, Molegion, Santtu2x and shinmiri2.

Special thanks to Gnurrgard for inspiring this project by sharing his knowledge on CCG theory and giving us continued feedback.

A type of deck that strives to combine other deck types in a way to perform well against all of them.

While as a general rule in deck type theory, greed beats point-slam, point-slam beats control and control beats greed, midrange decks attempt to combine these types to perform as an all-rounder deck that can potentially perform well against all of them. Midrange decks often work in any length of round, contain card packages instead of focusing on an archetype and contain a lot more general utility than more focused deck types.  




As a big fan of the Witcher franchise, SwanDive is always on the lookout for her next Witcher fix. She started playing Gwent in the Closed Beta for the lore – and stayed for the game and the community. Long an avid gamer, Swan found her passion for CCGs and competitive gaming at the Gwent table. Away from it, Swan is studying for her Master’s degree in English and worked as content manager for Team Aretuza.