This glossary was compiled, written, and edited by Lothari and SwanDive with the help of these amazing people: Damorquis, Danman233, Green Cricket, Gvuardya, Gwent2town, ImpairedTuxedo, Kai_a, lordgort, Molegion, Santtu2x and shinmiri2.
Special thanks to Gnurrgard for inspiring this project by sharing his knowledge on CCG theory and giving us continued feedback.
A type of card that allows each player a bonus Order for the first round.
Strategems are non-interactable (they cannot be removed by your opponent) Order cards that are selected during deckbuilding, and start a Gwent game on the board if you go first. Otherwise, they make no appearance in the game by default. Each deck has exactly one stratagem, which will remain on the board until it is used. Each has a different effect that works with different kinds of deck. There are a number of neutral stratagems, as well as one built specifically for each faction.
Stratagems were introduced in the Merchants of Ofir expansion, building on Tactical Advantage, which existed previously.
As a big fan of the Witcher franchise, SwanDive is always on the lookout for her next Witcher fix. She started playing Gwent in the Closed Beta for the lore – and stayed for the game and the community. Long an avid gamer, Swan found her passion for CCGs and competitive gaming at the Gwent table. Away from it, Swan is studying for her Master’s degree in English and worked as content manager for Team Aretuza.