This glossary was compiled, written, and edited by Lothari and SwanDive with the help of these amazing people: Damorquis, Danman233, Green Cricket, Gvuardya, Gwent2town, ImpairedTuxedo, Kai_a, lordgort, Molegion, Santtu2x and shinmiri2.
Special thanks to Gnurrgard for inspiring this project by sharing his knowledge on CCG theory and giving us continued feedback.
A deck type focused on disrupting the opponent's gameplan rather than generating lots of points itself.
Control’s tools include the removal of engines, removal of points, and manipulation of the opponent’s deck, hand, and graveyard with cards such as Alzur's Thunder or Assire var Anahid. While having an advantage in matchups against greedy decks, control decks are often weak against point-slam decks.
Green Cricket is one of the heads of Aretuza, creating an environment where players and content creators can thrive and continuously improve themselves. In addition to his work at Aretuza, he runs a Gwent YouTube channel for beginners and advanced players alike. He teaches how to become better at Gwent and offers one in-depth Gwent guide each week as inspiration.