This glossary was compiled, written, and edited by Lothari and SwanDive with the help of these amazing people: Damorquis, Danman233, Green Cricket, Gvuardya, Gwent2town, ImpairedTuxedo, Kai_a, lordgort, Molegion, Santtu2x and shinmiri2.
Special thanks to Gnurrgard for inspiring this project by sharing his knowledge on CCG theory and giving us continued feedback.
A card chosen for its strength against a certain matchup or mechanic, as opposed to synergy.
A tech choice is a card used in a deck not because it is synergistic but because it can help against a specific matchup or card mechanic that is unfavorable for the deck. This is often done when a particular deck or card is popular or OP in a meta or when a player targets a specific deck or archetype during tournaments. An example is teching a row effect clear if row effects are widely used in the current meta.
Green Cricket is one of the heads of Aretuza, creating an environment where players and content creators can thrive and continuously improve themselves. In addition to his work at Aretuza, he runs a Gwent YouTube channel for beginners and advanced players alike. He teaches how to become better at Gwent and offers one in-depth Gwent guide each week as inspiration.