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Glossary

This glossary was compiled, written, and edited by Lothari and SwanDive with the help of these amazing people: Damorquis, Danman233, Green Cricket, Gvuardya, Gwent2town, ImpairedTuxedo, Kai_a, lordgort, Molegion, Santtu2x and shinmiri2.

Special thanks to Gnurrgard for inspiring this project by sharing his knowledge on CCG theory and giving us continued feedback.

A keyword and card mechanic that allows the player to manually turn face-down traps and trigger their alternative effects.


Spring abilities are less strong, yet still useful versions of Ambush abilities that can be triggered by the player if the card’s Ambush condition would never be met, to prevent the Trap from being removed, or to employ advanced strategies and gain more control over the board state.

Author

Elis

Elis Elis is Aretuza Member

Elis is a graphic designer in her early 20s, hailing from the Czech Republic. She graduated with a degree in Graphics and Art and has been involved in art and design since her childhood. A coincidence led her to the Witcher saga, and the Witcher saga led her to Gwent, and what she might lack in experience, she compensates for with passion for playing and learning the game. Within the team, she aims to create a visual presence that is united, branded and very much "Aretuza".