This glossary was compiled, written, and edited by Lothari and SwanDive with the help of these amazing people: Damorquis, Danman233, Green Cricket, Gvuardya, Gwent2town, ImpairedTuxedo, Kai_a, lordgort, Molegion, Santtu2x and shinmiri2.
Special thanks to Gnurrgard for inspiring this project by sharing his knowledge on CCG theory and giving us continued feedback.
Gwent's in-game achievement system.
Contracts reward the player for various things and with various prizes, mostly reward points and vanities. There are contracts for different actions like spending resources (General), winning with different leader abilities (Mastery), collecting specific cards and leader skins (Collection), progressing on ranked ladder (Ranked), playing in ranked/pro rank during specific seasons (Seasonal), reaching level 60 multiple times (Levels), playing Thronebreaker (The Witcher Tales), progressing in Journey and using its cosmetics (Journey), and using expansion-specific cards and mechanics (Expansions). Up to 5 contracts can be "tracked" and up to 3 displayed in one's player profile.
Elis is a graphic designer in her early 20s, hailing from the Czech Republic. She graduated with a degree in Graphics and Art and has been involved in art and design since her childhood. A coincidence led her to the Witcher saga, and the Witcher saga led her to Gwent, and what she might lack in experience, she compensates for with passion for playing and learning the game. Within the team, she aims to create a visual presence that is united, branded and very much "Aretuza".