This GWENT Meta Snapshot, created by Team Aretuza and Team Nova, attempts to establish the best decks to play on Ranked Ladder and Pro Rank, given the current state of the metagame, in order to maximize the chances of winning games and climbing.
Every deck is accompanied by a short text explaining a little bit about the archetype, showing the reasons for placing it in its tier alongside the pros and cons of the deck and a tech section.
Decks in this tier have favourable matchups against the majority of lower tier decks and some favourable matchups against other Tier 1 lists. Another criterion is that these decks should be able to win against lower-tier decks on blue coin most of the time.
Decks in this tier can beat Tier 1 decks if the player can access its full potential, or are strong decks with a clear counter; in addition, these decks should win consistently against lower tiers.
Decks in this tier are generally viable for normal ladder and for some cheesy picks at tournaments. These decks can surprise opponents and win matches, but without that surprise factor their potential is significantly reduced. A deck at this tier should lose against Tier 1 and Tier 2 decks the majority of the time
Decks that aren't strong enough to be tiered, but with enough potential to be much better with the adequate support cards. These kind of decks are always worth keeping an eye on.
A Meta Snapshot is a comprehensive list of the decks which are played in a CCG. The decks are ordered by criteria, accounting for their power level through a tier (used by Team Aretuza & Team Nova), star or numerical system. If you would like to discuss our current Meta Snapshot, you can join our Discord server.
While the list of criteria is extensive, here are the most important aspects:
The data are collected by the players in several hundred matches and is then translated into the Snapshot. While the normal ladder experience can be different, tiered decks are good to climb the ladder to Pro Rank with relative ease.
Short answer, no. Long answer, there are a huge number of factors that can influence the development of a matchup between two players with their respective decks, which includes player skill, knowledge of the matchup and the respective decks, cards drawn and how they have played the match. Also, it is worth noting that a meta snapshot represents a picture of how the meta is in a particular moment. “Tiers” as defined above are never rigid constructs. In any given day, the meta can shift dramatically.
In general, inexperienced players tend to play worse and with more unpredictable lists. As we move up on the ladder, decklists tend to be more optimized, sometimes influenced by content creators such as popular streamers or the most recent meta snapshot. Reaching Pro Rank, we can expect to face the best possible players with the most optimized decklists.
Lists provided in our snapshots are usually stock lists, which are supposed to be a base to be modified according to the meta you are currently facing and your own playstyle. The tech section provides some card replacement options which may be more effective within a particular meta. This normally does not affect a deck’s overall consistency.
The Snapshot tries to be as accurate and complete as possible. We release an initial snapshot as soon as the meta has settled after a game patch and make as many updates as possible afterwards. If a deck is not included, it will most likely be added in one of the next updates, as we try to prioritize the most popular and relevant decks. Despite that, we have to skip some decks which are unpopular or are very similar to existing ones. If you would like to be informed about our updates, feel free to check our website regularly or follow Team Aretuza or Team Nova on Twitter or Discord.
No. While it is true that part of our work is to try and create a representation of the meta that is as accurate as possible and this, of course, includes the popularity of decks, popularity has no impact on how decks are tiered. We do not keep the best lists for ourselves. We are creating meta snapshots to share our collective knowledge of this game and provide players of all levels with a more enjoyable Gwent experience.
Consultants: Adzikov, Argeiphontes, Ash_philo, Brazilianbeast, Damorquis, Gwent2town, Jamedi, JMJWilson23, Kara_Lisa, kolemoen, Miketocome, Molegion, Poisound, Santtu2x, shinmiri2
Editors: Easha Dustfeather, Kochua, lordgort, Lothari, Mortheous, SwanDive
Updated: 14 June 2019 (Game version: 184.108.40.206)
First published: 13 May 2019 (Game version: 220.127.116.11)
This is another relatively linear deck with a bit of a twist. The deck is highly synergistic and based around the Dwarf tag. The main mechanics utilized by these Dwarf cards involve scaling based upon the number of Dwarves already in play, meaning that the deck performs well in a long Round 3. As with most Scoia'tael decks, carryover is a theme here, using cards such as Dwarven Agitator and Ithlinne Aegli to provide value in later rounds and make bleeding this deck more difficult. The general gameplan is to play with as little commitment to Round 1 as possible while building up carryover for later rounds. Typically, this involves giving up Round 1 early without conceding card advantage. The list includes Pyrotechnicians because they share the Dwarf tag with most of the other cards in the deck. In most games, these will be our main mulligan targets because we run no artifacts. In games where we draw into them, they are usually more valuable than most 4-provision alternatives because their tag synergizes well with cards such as Doppler, Zoltan Chivay and Barclay Els.
Roach is a card that is useful in many of the same ways as Doppler - to help with tempo in either Round 1 or Round 2 as needed. If this is less problematic in the meta, or if the deck is used in a tournament only when going second, Geralt of Rivia can serve as an effective tech choice against tall units. Be warned that Geralt is weaker in this deck than others due to disrupting the Dwarf synergy.
Zoltan Chivay represents some of the only removal in the deck, but if engines are not prevalent it is possible to replace it with Ida Emean aep Sivney. This card is an effective tech choice against artifacts, while also offering the utility of boosting, which can re-enable our Mahakam Defenders if they are damaged.